All of them are done thinking of a universal scenario, not a closed fullgame. Took other people's stages and developed the interactives that were missing. So, when IKEMEN's AttachedChar feature came out, I started. Which was impossible back then without hacking and patching and breaking stuff in the process. More than anything in MUGEN, I always wanted stage interactivity. A fullgame project that was never released. 2000? 2001? Did a couple stages back then. Lasombra Demon, Argentinian, psychologist, 37. Leecher? What's this, 2007? But now seriously, hey there.
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